Eat3D: ZBrush 4 – Character Production Resolution: 1280x720(.mp4) | Audio: mp3 32 Kbps | Completion Time: 6 hrs. 30 min. Difficulty: Advanced | Language: English | Instructor: Michael Pavlovich Genre: Video Training
In this DVD, Michael Pavlovich starts from scratch with zspheres and creates an entire character with clothing and accessories in ZBrush 4. Michaels starts off by creating the base mesh and then sculpts out the entire body without cloths. He then goes through re-topologizing the body and the re-projecting the details. Next, Michael sculpts the fine details and then polypaints the entire body to a production finish. Once the body is done, he then creates all of the clothing and accessories, starting in Maya, then detailing and painting them in ZBrush. As a bonus, he also gives an overview of Fibers and how to use them to add hair to your character. Finally, he shows his render and compositing settings used in this DVD cover.
Gnomon Workshop - Stylized Character Modeling for Production English | h264 yuv420p 1280x720 15.00 fps | aac 22050 Hz mono | 2.63 GB Genre: Video Training
In this DVD Alessandro shows his workflow to model a stylized character for production, based on a given concept. The essential steps are covered, starting with the presentation of the initial 2D concept and associated reference materials. Alessandro then demonstrates blocking out the character with ZSpheres in ZBrush using the concept as reference for proportions. This becomes his base in 3ds Max to block out all the main components through polymodeling
The Gnomon Workshop - Adobe Photoshop® for Digital Production UPDATED English | vp6f yuv420p 1280x800 15.00 fps | mp3 22050 Hz mono 96 kb/s | 3.77 GB Genre: Video Training
Adobe Photoshop® is the preferred, industry-standard software for photo manipulation and graphics creation, but using it effectively for projects in production is key. With the release of CS5, Photoshop now offers a variety of new tools and functionality enhancing any workflow, and in this DVD, you will learn the professional methods for compositing, digital painting, photo retouching, design and more. Almost eight hours of exclusive content covering industry tips and techniques such as selection, color-correction, HDR and video are included. Dave begins with in-depth overviews of the most commonly used tools in production, and then applies them to real-world projects. This content is suited to both the novice and expert Photoshop user and will teach you the necessary skills for today's "generalist" or 2D/3D production artist. Instructor for this title: Dave Pasciuto
Dance Music Production DMP Vol 5: Fundamental 1: Drums English | MOV | 1280x720, 16/9, 29.417 fps, 7 143 Kbps | PCM, 44.1 KHz, 1 411.2 Kbps, 2ch | 3.93 GB Genre: Video Training
Fundamental - the fifth DVD from Dance Music Production - is a tutorial dedicated to the ‘fundamental’ production techniques that all producers should be fully versed in. In this first edition of the fundamental series, and one of our best selling tutorials, this DVD discusses the most vital element behind all types of dance music: groove.
3D Tutorial Production Solution Tips 2, Vol 4 with XSI-HCG(Reup) English | BIN | 1.2GB Genre:Elearning
XSI - Production Solutions and Tips Series 2, Vol 4, Shot Lighting & Rendering For the BEGINNING to INTERMEDIATE level XSI lightingbenthusiast or anyone interested in just learning more about CREATING SHOT LIGHTING & RENDERING using SOFTIMAGE|XSI.
Gnomon School - Master Classes 2011: Concept Design: From Abstraction to Production with Aaron Limonick | ISO | 1.16 GB Genre: Video Training
Focusing on the earliest stage of pre-production, inspiration becomes the artist's most important weapon in pitching an idea to a director. In this class Aaron Limonick demonstrates bringing an abstract ink experiment to a realized conceptual sketch. The focus of the sketch will range from industrial design to creating a traditionally painted look and a textural surface within the digital medium.
CreativeLive - Dramatic Post - Production with David Nightingale English | wmv3 952x536 300 kb/s 1000.00 fps | wmav2 44100 Hz stereo 96 kb/s| 2.81GB Genre: Video Training
David J. Nightingale is widely known for the gorgeous, subtle images he publishes at chromasia.com and his extensive range of online Photoshop and photography tutorials. He is also the author of the popular books Practical HDR and Extreme Exposure. David alternates between living in Blackpool (a seaside town in the north-west of England) or a small village about 20km south of Veliko Tarnovo in Bulgaria, with his wife and seven children.
Fxphd - HOU201 : Houdini Production Techniques English | h264 1152x720 23.98 fps | aac 44100 Hz mono | 1.09 GB Genre: Video Training
al Cripps and Lori Smith are teaching the course, two Houdini fx artists who have worked on their share of fx for film. Val will be presenting the class, and Lori will be working with Val behind the scenes to get the material together.
Jason Schleifer - Integrating a Creature Rig Within a Production Pipeline English | AVI 1183 Kbps 512õ368 29.97 fps | MP3 128 kbps | 2.5 Gb Genre: Video Training
Presented by Jason Schleifer, Animator/Creature Technical Director at Weta Digital, this material was taped during a Siggraph MasterClass Seminar. Advanced MEL knowledge is not necessary for understanding all of the material presented in this DVD, but is extremely beneficial for utilizing these concepts to their fullest potential. Included with the 90 minute DVD are approximately 80 pages of valuable notes in PDF format, MEL scripts and many useful tips, tricks, and examples. For Autodesk Maya.
Gn0m0n W0rksh0p-Stylized Character Modeling for Production (2011)
English | AVC1 1280x720 15 fps | AAC 64 Kbps 22.05 KHz | 2.63 GB
Genre: Video Training
In this DVD Alessandro shows his workflow to model a stylized character for production, based on a given concept. The essential steps are covered, starting with the presentation of the initial 2D concept and associated reference materials. Alessandro then demonstrates blocking out the character with ZSpheres in ZBrush using the concept as reference for proportions. This becomes his base in 3ds Max to block out all the main components through polymodeling. Next, he details the character with a combination of polymodeling techniques in 3ds Max and ZBrush sculpting. Particular attention is paid to keeping the topology of the various parts consistent for an animation environment, showing in particular how to efficiently retopologize parts in 3ds Max to achieve a better geometry distribution. After modeling an addition to the character not present in the initial concept, Allesandro renders and presents the final model in ZBrush in the form of a character sheet and a turntable.
Lynda: InDesign CS5 Print Production Guidelines
Team: QUASAR | ISO | 1.02 GB
Genre: Video training
InDesign CS5: Print Production Guidelines goes over the common issues that arise when preparing InDesign documents for printing and shows how to tweak PDF and document settings to ensure the perfect print
Cebas Thinking Particles 4 for Production 1.0
English | h264, yuv420p, 1920x1172, 15.00 fps(r) | aac, 48000 Hz, mono | 2.99 GB
Genre: Video training
This material is based on the Video Tutorials Thinking Particles 3.0-4.0, found in the vast site Cebas, YouTube, encompassing both standard techniques, and advanced levels of everyday work tasks. Also includes new features and Thinking Particles 4.0. There are sample files and scripts.